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Sentinels vs 100 Thieves Result VCT Americas 2026 Stage 1

Sentinels defeat 100 Thieves 2-0 in VCT Americas 2026 Stage 1 Week 2. johnqt 1.44 rating leads 36-round Split overtime thriller. Timotino 13 First Kills in defeat. Full map results inside.

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Editorial team · Apr 20, 2026
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Sentinels vs 100 Thieves Result VCT Americas 2026 Stage 1

Sentinels defeated 100 Thieves 2-0 on April 19, 2026, in VCT Americas 2026 Stage 1 Week 2 at the Riot Games Arena in Los Angeles. The maps were Haven 13-10 Sentinels and Split 19-17 Sentinels after overtime. Sentinels move to 1-1 in Group Omega - their first series win of Stage 1 ending their KRÜ upset loss momentum. 100 Thieves fall to 1-1.

EsportScanner provides free AI Valorant predictions for every VCT Americas 2026 Stage 1 match.

Map results

Haven

Sentinels took 100 Thieves' map pick Haven 13-10 in a competitive opening map. johnqt's IGL individual output was the primary driver of Sentinels' Haven control - his 274 ACS across the series reflecting a player whose individual scoring exceeded the standard IGL baseline by a level that 100 Thieves had not specifically prepared for. The 3-round winning margin reflected a map where Sentinels' tactical execution consistently edged the close round count before 100 Thieves could establish the structural advantages their map pick was designed to create.

Split

Split was the most dramatic map of VCT Americas 2026 Stage 1 Week 2. The series went to 36 rounds of overtime - both teams trading the lead across an extended overtime sequence before Sentinels closed 19-17. Timotino led all players in the lobby with 13 opening kills across the series - his first-contact aggression giving 100 Thieves the economy foundation to sustain competitive round clusters deep into overtime before Sentinels' johnqt-directed closing execution finally ended the 36-round marathon.

Standout performances

johnqt posted a 1.44 series rating with 274 ACS and a +20 K/D of 52/32/18 - the highest individual rating of the match and a masterclass IGL performance across both maps. His 52-kill total across the entire series was the highest kill count of any player in the match - an IGL leading the scoreboard while simultaneously directing his team through a gruelling 36-round overtime on Split. His output confirmed the pre-match 274 ACS baseline was not a statistical anomaly but a reflection of his genuine individual ceiling operating at full capacity.

Timotino posted a 1.39 series rating with 282 ACS and 13 First Kills - the highest ACS of any 100 Thieves player and the highest opening kill count of any player across the entire series. His 13 First Kills reflected a player whose first-contact aggression gave 100 Thieves the economy advantages to sustain the 36-round overtime - but whose team's collective closing execution could not match Sentinels' johnqt-directed system in the highest-pressure rounds of the marathon map.

Reduxx posted a 1.04 rating and 209 ACS for Sentinels - a measured supporting contribution that gave johnqt the second individual scoring platform required to close both maps without Sentinels relying entirely on their IGL's primary carry output.

Was EsportScanner AI correct?

EsportScanner free AI Valorant predictions gave 100 Thieves a 52% win probability prior to the match. The prediction did not land - Sentinels won 2-0.

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